Cross platform C++ plugins by supplying source code
#8
You've still got the issue with libraries linking to methods in the parent executable. The linking models just don't allow that, so the methods the plugins called would have to be duplicated in the plugins and only pass data back and fourth. However you on windows you could just use in-process COM which we are well on the way to reinventing on this thread.
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RE: Cross platform C++ plugins by supplying source code - by worktycho - 10-25-2014, 10:29 PM



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