[SOLVED] How does one create a block break particle effect?
#3
(05-04-2015, 08:38 AM)NiLSPACE Wrote: I can't give you a big answer, because it's hard to type on my mobile, but here is an example:
World:BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, BLOCKTYPE)

I believe it's done like this.

Thanks, that works fine. However, I'd still like to know how one would do this without playing a sound.

Thanks,
Nathan
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RE: How does one create a block break particle effect? - by NathanFlurry - 05-04-2015, 10:14 AM



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