Poll: Do you want to have ability to write plugins in C++ or another language?
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Yes
11.11%
1 11.11%
No ( post why not , if you can )
88.89%
8 88.89%
Total 9 vote(s) 100%
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Another plugin language - beacos LUA is hard for some ppl
#8
  • Lua is lightweight, and it has tiny interpreter compared to others.
  • Lua is built exactly for this task - extending C/C++ apps, it's the most used scripting language for games, it's the right tool for the job and is the de-facto standard for the job.
  • The question should be the other way around: why not Lua? If your only argument is "because I don't know Lua", I don't think anyone will be convinced.
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RE: Another plugin language - beacos LUA is hard for some ppl - by LogicParrot - 05-10-2015, 06:42 AM



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