Splitting plugin in files
#10
@Seadragon91 that depends. If the files in the subfolders contain command handlers then that means the Info.lua file won't have them. Initialize is called after all files in the root of the plugin are loaded. It's the reason why I have the code to load the subfolders in WorldEdit outside the Initialize function: https://github.com/cuberite/WorldEdit/bl...ua#L24-L36

That makes me think, can't we exclude the Info.lua file, and let the InfoReg file load it? Then it's loaded only when needed.
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Messages In This Thread
Splitting plugin in files - by chrobione - 12-18-2015, 10:35 AM
RE: noob Question - by Zee1234 - 12-18-2015, 04:17 PM
RE: noob Question - by chrobione - 12-18-2015, 05:16 PM
RE: Splitting plugin in files - by xoft - 12-18-2015, 05:01 PM
RE: Splitting plugin in files - by chrobione - 12-18-2015, 05:32 PM
RE: Splitting plugin in files - by xoft - 12-18-2015, 05:01 PM
RE: Splitting plugin in files - by Zee1234 - 12-18-2015, 06:00 PM
RE: Splitting plugin in files - by sphinxc0re - 12-18-2015, 06:12 PM
RE: Splitting plugin in files - by Seadragon91 - 12-18-2015, 06:24 PM
RE: Splitting plugin in files - by NiLSPACE - 12-18-2015, 06:31 PM
RE: Splitting plugin in files - by Seadragon91 - 12-18-2015, 06:33 PM
RE: Splitting plugin in files - by chrobione - 12-19-2015, 08:05 AM
RE: Splitting plugin in files - by xoft - 12-18-2015, 06:55 PM
RE: Splitting plugin in files - by worktycho - 12-18-2015, 11:59 PM
RE: Splitting plugin in files - by NiLSPACE - 12-19-2015, 08:11 AM
RE: Splitting plugin in files - by chrobione - 12-19-2015, 08:26 AM



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