Any way to dynamically create copies of worlds at runtime?
#9
-.-

Lobbies are full when you decide that the real hardware can't handle more. Then start another server (or have it running) on another hardware and connect them through bungee. PLEASE!
Reply
Thanks given by:


Messages In This Thread
Use case? - by LogicParrot - 02-26-2016, 05:17 AM
RE: Use case? - by dackage - 02-26-2016, 03:23 PM
RE: Any way to dynamically create copies of worlds at runtime? - by Schwertspize - 02-26-2016, 04:08 PM



Users browsing this thread: 2 Guest(s)