Multi-thread game logic
#2
You're right that the whole of the server logic isn't threaded at this point but it IS something to look forward to and possibly with a configuration option so people can use all available threads or limit to how many they want (great for GSPs as well).

I myself haven't done much work with threading and with being thread-safe so I can't speak to the code of it much, but any such contributions would be appreciated by most, if not just me.

Cheers.
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Messages In This Thread
Multi-thread game logic - by geser - 01-24-2012, 06:29 PM
RE: Multi-thread game logic - by mtilden - 01-24-2012, 08:09 PM
RE: Multi-thread game logic - by FakeTruth - 01-24-2012, 10:58 PM
RE: Multi-thread game logic - by geser - 01-25-2012, 12:44 AM
RE: Multi-thread game logic - by FakeTruth - 01-25-2012, 02:25 AM
RE: Multi-thread game logic - by geser - 01-27-2012, 08:35 PM
RE: Multi-thread game logic - by FakeTruth - 01-27-2012, 09:22 PM



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