Changes to loot in generated Structures
#7
I think for now just use StringToItem() on the value, possibly removing the "minecraft:" prefix; and we'll fix it once we finalize the 1.13 compatibility. If the item fails to parse, just drop the loot table entry, with a warning into the console.

Small incremental steps Smile
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RE: Changes to loot in generated Structures - by xoft - 08-28-2020, 08:10 PM



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