Some semi-random thoughts on terrain generation
No, that was not intentional, we should probably mimic Vanilla here as well, which means stopping the clay a few blocks under the sealevel. Those ravines do look cool, though, perhaps we can make them into a separate finisher that would put the clay around some ravines.
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RE: Some semi-random thoughts on terrain generation - by xoft - 02-14-2016, 06:50 PM



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