Some semi-random thoughts on terrain generation
Dunno. But it's 3D data, and lots of it, so it would be difficult to type that in. Precalculation might help. But I don't think vanilla uses spheres at all. If you look at the overall shape of the (smaller) caves, they seem to be almost rectangular, with just the top and bottom parts of the walls rounded.
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RE: Some semi-random thoughts on terrain generation - by xoft - 12-18-2012, 12:35 AM



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