Some semi-random thoughts on terrain generation
It seems my lakes are working, but there's a slight problem with them combining with the BottomLava finisher. A lake may generate under the lava level, which means it will have water on the bottom, but then the BottomLava finisher fills the air above water with lava. Weird.

Oooh, and you definitely want to put Trees StructureGen *after* the Lakes. Otherwise the lakes are allowed to start in treetopsTongue

And there're way too many lakes, need to add a limiter.
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RE: Some semi-random thoughts on terrain generation - by xoft - 03-19-2013, 06:20 PM



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