Some semi-random thoughts on terrain generation
Nice. Although I'd have preferred one huge world so that statistics may be collected on it (just like my 50 GiB world)

I'm really curious about the biomes, how they're created and stored. If they are a combination of 2 factors (shape + foliage) or just a list of predefined combinations.
Reply
Thanks given by:


Messages In This Thread
RE: Some semi-random thoughts on terrain generation - by xoft - 09-08-2013, 06:44 AM



Users browsing this thread: 11 Guest(s)