Obligatory "I ruined everything!" thread
#9
Rev 620: Added cWorld:ForEachEntity and cWorld:ForEachEntityInChunk API functions. I have no idea if they work correctly, though - didn't do any testing. And additionally, I have no idea if there's a way for Lua to convert a cEntity into the more specific class, such as cPlayer, cPassiveMob or whatever. We might need to add these when needed.
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Thanks given by: Taugeshtu


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RE: Obligatory "I ruined everything!" thread - by xoft - 06-16-2012, 06:38 PM



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