10-07-2012, 03:06 AM
I've finished the rudimentary cBlockArea support - now the object can be read and written and somewhat manipulated. It should become one of the most important parts of plugin API - whenever a plugin needs to read or write multiple blocks at once, it should do so using a cBlockArea.
I've also implemented a tiny example plugin that uses the cBlockArea: DiamondMover. When a player right-clicks a block while holding a diamond, an area around that block is shifted in the direction the player is looking.
I've also implemented a tiny example plugin that uses the cBlockArea: DiamondMover. When a player right-clicks a block while holding a diamond, an area around that block is shifted in the direction the player is looking.