Mobs spawning
#10
a_Dt in Tick functions is the time elapsed since the last tick (I don't know now in what units, probably ms or float seconds). I'm not sure what that line does, I suppose the m_DestroyTimer is later checked and if it's high enough, the mob is destroyed. Sorry for the vague answer, don't have access to the source right now.
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Mobs spawning - by steven2612 - 11-19-2012, 11:56 AM
RE: Mobs spawning - by xoft - 11-19-2012, 04:33 PM
RE: Mobs spawning - by steven2612 - 11-19-2012, 11:40 PM
RE: Mobs spawning - by xoft - 11-20-2012, 12:38 AM
RE: Mobs spawning - by steven2612 - 11-20-2012, 01:06 AM
RE: Mobs spawning - by xoft - 11-20-2012, 01:23 AM
RE: Mobs spawning - by steven2612 - 11-20-2012, 01:26 AM
RE: Mobs spawning - by xoft - 11-20-2012, 02:31 AM
RE: Mobs spawning - by steven2612 - 11-20-2012, 11:20 AM
RE: Mobs spawning - by xoft - 11-20-2012, 07:15 PM
RE: Mobs spawning - by steven2612 - 11-20-2012, 08:24 PM
RE: Mobs spawning - by ThuGie - 11-20-2012, 08:59 PM
RE: Mobs spawning - by steven2612 - 11-20-2012, 09:02 PM
RE: Mobs spawning - by FakeTruth - 11-20-2012, 09:03 PM
RE: Mobs spawning - by steven2612 - 11-22-2012, 10:54 PM
RE: Mobs spawning - by xoft - 11-22-2012, 11:52 PM
RE: Mobs spawning - by steven2612 - 11-23-2012, 12:03 AM
RE: Mobs spawning - by xoft - 11-23-2012, 12:25 AM
RE: Mobs spawning - by steven2612 - 11-23-2012, 12:56 AM
RE: Mobs spawning - by steven2612 - 11-24-2012, 11:20 PM
RE: Mobs spawning - by xoft - 11-24-2012, 11:27 PM
RE: Mobs spawning - by FakeTruth - 11-25-2012, 12:00 AM
RE: Mobs spawning - by steven2612 - 11-24-2012, 11:41 PM
RE: Mobs spawning - by steven2612 - 11-25-2012, 12:47 AM
RE: Mobs spawning - by xoft - 11-25-2012, 06:55 AM
RE: Mobs spawning - by steven2612 - 11-25-2012, 08:26 AM
RE: Mobs spawning - by steven2612 - 11-25-2012, 01:49 PM
RE: Mobs spawning - by xoft - 11-25-2012, 06:46 PM
RE: Mobs spawning - by steven2612 - 11-25-2012, 10:45 PM
RE: Mobs spawning - by steven2612 - 12-02-2012, 09:54 AM



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