Hook Question
#23
(11-22-2013, 08:14 AM)FakeTruth Wrote: ... it could be stored in a fixed size array which should be pretty fast.
That's fast in C++, but giving that list to Lua means creating a Lua table, which means allocating lots of memory chunks off the heap, which is gonna be slow again. And it's not gonna bring the counts that low - 19*19 chunks, 20 times per second, is 7k calls per second, which means 14k thread context switches per second. Barely doable.

Remembering all the blocks eligible for growing is probably going to be too memory-intensive. There's nothing preventing the player from having an entire chunk full of mossy cobble, which would translate to storing 65k coord triplets. Again, too many heap allocations for storing that in a Lua table.

Might just be best to select a random few coords per chunk in each tick, see if there's a mossy cobble there and growing it then. Pity that the plugins don't have access to per-chunk ticking which would make it considerably faster; also there's no way to enumerate the loaded chunks, so probably this is not possible atm.
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Messages In This Thread
Hook Question - by bearbin - 12-29-2012, 04:04 AM
RE: Hook Question - by xoft - 12-29-2012, 06:14 AM
RE: Hook Question - by bearbin - 12-29-2012, 06:53 AM
RE: Hook Question - by NiLSPACE - 08-08-2013, 04:14 AM
RE: Hook Question - by xoft - 08-08-2013, 05:54 AM
RE: Hook Question - by bearbin - 08-08-2013, 05:56 AM
RE: Hook Question - by xoft - 08-08-2013, 06:24 AM
RE: Hook Question - by NiLSPACE - 08-08-2013, 05:57 AM
RE: Hook Question - by bearbin - 08-08-2013, 05:58 AM
RE: Hook Question - by NiLSPACE - 08-08-2013, 08:08 PM
RE: Hook Question - by xoft - 08-08-2013, 08:43 PM
RE: Hook Question - by NiLSPACE - 08-08-2013, 08:44 PM
RE: Hook Question - by NiLSPACE - 08-08-2013, 11:43 PM
RE: Hook Question - by xoft - 08-09-2013, 12:21 AM
RE: Hook Question - by NiLSPACE - 08-09-2013, 08:08 PM
RE: Hook Question - by xoft - 08-10-2013, 04:25 AM
RE: Hook Question - by xoft - 08-11-2013, 08:26 PM
RE: Hook Question - by NiLSPACE - 11-22-2013, 06:29 AM
RE: Hook Question - by xoft - 11-22-2013, 07:18 AM
RE: Hook Question - by FakeTruth - 11-22-2013, 08:14 AM
RE: Hook Question - by xoft - 11-22-2013, 03:51 PM
RE: Hook Question - by FakeTruth - 11-22-2013, 09:47 PM
RE: Hook Question - by NiLSPACE - 11-22-2013, 07:38 AM
RE: Hook Question - by xoft - 11-22-2013, 07:52 AM
RE: Hook Question - by xoft - 11-22-2013, 09:54 PM
RE: Hook Question - by FakeTruth - 11-23-2013, 06:51 AM
RE: Hook Question - by tigerw - 11-23-2013, 06:33 AM
RE: Hook Question - by NiLSPACE - 11-23-2013, 06:44 AM
RE: Hook Question - by tigerw - 11-23-2013, 07:12 AM
RE: Hook Question - by NiLSPACE - 11-23-2013, 07:17 AM
RE: Hook Question - by xoft - 11-23-2013, 07:19 AM
RE: Hook Question - by FakeTruth - 11-23-2013, 07:37 AM
RE: Hook Question - by tonibm19 - 12-31-2013, 05:11 AM
RE: Hook Question - by NiLSPACE - 12-31-2013, 05:20 AM
RE: Hook Question - by tonibm19 - 12-31-2013, 06:53 AM
RE: Hook Question - by xoft - 12-31-2013, 07:04 AM
RE: Hook Question - by NiLSPACE - 12-31-2013, 07:12 AM
RE: Hook Question - by NiLSPACE - 01-02-2014, 12:35 AM
RE: Hook Question - by tonibm19 - 02-03-2014, 03:28 AM
RE: Hook Question - by xoft - 02-03-2014, 05:16 AM
RE: Hook Question - by tonibm19 - 02-03-2014, 05:19 AM
RE: Hook Question - by xoft - 02-03-2014, 07:11 AM
RE: Hook Question - by NiLSPACE - 08-17-2014, 09:12 PM
RE: Hook Question - by ThuGie - 08-17-2014, 10:24 PM
RE: Hook Question - by xoft - 08-18-2014, 06:14 AM
RE: Hook Question - by NiLSPACE - 08-18-2014, 06:20 AM
RE: Hook Question - by xoft - 08-18-2014, 06:30 AM
RE: Hook Question - by NiLSPACE - 08-18-2014, 06:32 AM
RE: Hook Question - by NiLSPACE - 12-04-2014, 04:36 AM
RE: Hook Question - by xoft - 12-04-2014, 06:34 PM



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