06-26-2013, 10:35 PM
(06-26-2013, 05:33 PM)xoft Wrote: In case you find this not challenging enough, there's a second part to this - a limited WorldEdit functionality, which only works inside one plot. This would allow for faster builds, but needs to be carefully developed so that there's no potential security vulnerability in it.
This should be pretty easy. Load a plugin that detects if the selected block is in the plot. If not it should return true. Then the hook will not be called in the worldedit plugin.