Performance
#3
(05-19-2013, 06:11 PM)xoft Wrote: Hard to answer, we're still missing a decent chunk manager, so mcserver can actually take as much ram as available. Once we implement the chunk manager, you'll be able to calculate the absolute max ram requirements easier. Generally speaking, the mcserver core needs about 20 MiB base, plus about 20 MiB per each world, and each player can use up to 60 MiB for their chunks. These are very rough figures, so don't take them too literally.

If a player goes "exploring", the amount of ram used can go up to 1 GiB for that single player. That's why we need a better chunk manager Smile
I'll try to make a plugin that unloads unused chunks. How do UnloadUnusedChunks work?
Reply
Thanks given by:


Messages In This Thread
Performance - by Yaneek - 05-19-2013, 08:33 AM
RE: Performance - by xoft - 05-19-2013, 06:11 PM
RE: Performance - by tonibm19 - 05-19-2013, 06:34 PM
RE: Performance - by NiLSPACE - 05-19-2013, 06:56 PM
RE: Performance - by xoft - 05-19-2013, 07:21 PM
RE: Performance - by tonibm19 - 05-19-2013, 09:02 PM



Users browsing this thread: 1 Guest(s)