Sorry for the silence.
Another project is comming in front-line (with release date on the 31 August)
I shouldn't have underestimate the first correction time.
What's sure, is that I WILL do tese corrections, probably before middle September.
I hope it will be soon, as it's a shame having done almost all the work and let it wait now.
Thanks
Slime, Dragon, and other "weird" stuff are not spawned according to specific rules.
Once the light/daylight thing will be managed correctely, the mobs that will spawn right are : bats, squids, spider, zombie, skeleton, sheep, cow, chicken, pig.
Nether mobs, Cat and wolf has to be tested.
Everything else need further work
Another project is comming in front-line (with release date on the 31 August)
I shouldn't have underestimate the first correction time.
What's sure, is that I WILL do tese corrections, probably before middle September.
I hope it will be soon, as it's a shame having done almost all the work and let it wait now.
Thanks
(07-27-2013, 07:58 PM)STR_Warrior Wrote: Does this also change the way slime spawn? Slime only spawn in certain chunks and in the swampland biome.
Slime, Dragon, and other "weird" stuff are not spawned according to specific rules.
Once the light/daylight thing will be managed correctely, the mobs that will spawn right are : bats, squids, spider, zombie, skeleton, sheep, cow, chicken, pig.
Nether mobs, Cat and wolf has to be tested.
Everything else need further work