09-24-2013, 11:04 PM
FlySpray issues that I think would be an ideal match for you:
Door/Fence Door open without permission. (#260)
Fire should activate TNT (#406)
Bucket should use the "BlockFace == -1" packet (#405)
Pickup collection range too long (#396)
Add pickup delay (#394) (don't you just LOVE pickups? )
Add rotation and mirroring support to cBlockArea (#331)
The Core won't let player interact with the block on which they're standing (#188) - This one bugs me really bad
Snow should melt in high blocklight (#264)
Why do you even need to call the wakeup again? It feels as if you're trying to do something silly, how about you share your thoughts on this? What are you trying to achieve? Why did you pick this solution?
Door/Fence Door open without permission. (#260)
Fire should activate TNT (#406)
Bucket should use the "BlockFace == -1" packet (#405)
Pickup collection range too long (#396)
Add pickup delay (#394) (don't you just LOVE pickups? )
Add rotation and mirroring support to cBlockArea (#331)
The Core won't let player interact with the block on which they're standing (#188) - This one bugs me really bad
Snow should melt in high blocklight (#264)
Why do you even need to call the wakeup again? It feels as if you're trying to do something silly, how about you share your thoughts on this? What are you trying to achieve? Why did you pick this solution?