Confusion with call syntax
#1
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Hi. I can't help but noticed that sometimes stuff is done through cRoot:Get(), or like so:
Code:
local root = cRoot:Get()
local world = root:GetDefaultWorld()
And sometimes it's like cPluginManager.AddHook( cPluginManager.HOOK_PLAYER_LEFT_CLICK, OnPlayerLeftClick )

Can someone please explain me the sacred meaning behind all this? Because I'd like to know in my mind in which case what should be used, I don't like the idea of having to ho through 5 different previous sources to find my case and using it.
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#2
This is due to my prior lesser knowledge of how things are done in Lua. There's an issue on GitHub for fixing this:
https://github.com/mc-server/MCServer/issues/401
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