01-31-2014, 12:04 AM
(This post was last modified: 02-01-2014, 02:57 AM by daniel0916.)
//Enchant Item EnchantItem.m_Enchantments.AddFromString(enchantments[1].ToString()); //Set Enchanted Item to Window Slot m_Player->GetWindow()->SetSlot(*m_Player, 0, EnchantItem);
The Item in the Slot isn't enchanted. Also not when i use directly a enchantment with .SetLevel().