04-17-2014, 05:59 AM
(This post was last modified: 04-17-2014, 05:59 AM by daniel0916.)
Okay, i will try it. Thanks.
Can you please explain, how this should work?
How can i then use the weight?
Can you please explain, how this should work?
Code:
Store the weight together with the enchantments in cEnchantmentsVector (call it cWeightedEnchantments).