03-14-2014, 06:53 AM
I've been around; just hanging around in the shadows of the forums.
I think that we should take both routes: build a generator for random buildings, but also be able to generate structures from schematics. That way we don't have to hardcode any buildings into the source, but can still have constant structures from the prefabs.
I think that we should take both routes: build a generator for random buildings, but also be able to generate structures from schematics. That way we don't have to hardcode any buildings into the source, but can still have constant structures from the prefabs.