Noob AI suggestions
#2
Those are nice ideas, but unfortunately it's too soon for them. We first need to get the foundation working - we need to split the mobs code into individual components, so that it's viable to actually implement any AI on top of it.
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Noob AI suggestions - by vemacs - 05-20-2014, 08:55 AM
RE: Noob AI suggestions - by xoft - 05-20-2014, 04:40 PM



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