Destructionless Explosions?
#5
No problem. Tongue

That sounds like a pretty good idea. So what I would do is essentially create a speed vector using the Player position and the explosion site?
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Messages In This Thread
Destructionless Explosions? - by DiamondToaster - 10-27-2014, 05:34 AM
RE: Destructionless Explosions? - by NiLSPACE - 10-27-2014, 05:35 AM
RE: Destructionless Explosions? - by NiLSPACE - 10-27-2014, 06:21 AM
RE: Destructionless Explosions? - by DiamondToaster - 10-27-2014, 06:24 AM
RE: Destructionless Explosions? - by xoft - 10-27-2014, 06:27 AM
RE: Destructionless Explosions? - by NiLSPACE - 10-27-2014, 06:28 AM



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