API change: OnPlayerPlacingBlock / OnPlayerPlacedBlock
#13
Why do I always pick the worst tasks to implement? This has grown into such a monster thing again...
Basically I need to rewrite all blocks' OnPlacedByPlayer() handlers. Which means reimplementing from ground up: slabs turning into double-slabs, beds, doors, chests checking against triple-chests, skull placement creating a wither, pumpkin placement creating a snowgolem, etc.
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RE: API change: OnPlayerPlacingBlock / OnPlayerPlacedBlock - by xoft - 12-17-2014, 08:00 AM



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