Lua, Mob AI and the kitchen sink
#1
I would think it would be great to be able to tailor Mob AI through Lua.

Imagine having core behavior for the various mobs in the server, but each action having a hook to Lua for tailoring. That would be cool, and let there be a multitude of AI plugins. MC-Server could ship with a default that could be overridden.

I'm just starting to look at the code and see where I might be useful, but this seems like a win-win for the project. Do a base AI and then let the tinkerers tinker without having to touch the main project.
Reply
Thanks given by:


Messages In This Thread
Lua, Mob AI and the kitchen sink - by wudles - 12-15-2014, 11:05 AM



Users browsing this thread: 3 Guest(s)