SphinxOres is hitting a VERIFY()
#1
Moin!

I have a problem that I would like to address now. It's been a while that I tried to create an Anti-XRay plugin for MCServer. It worked for a while and created some awesome XRay-landscapesBig Grin

But after some time, when I was working to implement the function that would make it possible for players to just mine as normal, my plugin hit a VERIFY after some time (20 seconds) playing on the server.

Since the LightingThread has it's own instance and the whole generation process is multi-threaded, it hits the VERIFY even before the server is able to start the generation.
Here is a screeeeeenshot:
[Image: kvs3QHJ.png]

I would appreciate it soo much if we somehow were able to fix this because this would be a huge step forward in popularity of MCServer.
The source of my plugin is obviously on Github: https://github.com/SphinxC0re/SphinxOres
If you have any suggestions for my code, feel free to submit a PR.

Thanks in advance
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Messages In This Thread
SphinxOres is hitting a VERIFY() - by sphinxc0re - 02-17-2015, 08:56 PM
RE: SphinxOres is hitting a VERIFY() - by xoft - 04-16-2015, 06:41 AM



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