Respawn point after death
#2
The Core saves the coordinates in memory when using /setspawn and updates the world.ini file, but those actions won't have any effect for the world until the server restarts. The /spawn command works because it uses the coordinates saved in memory.

Try restarting your server. That should fix it.


Notes for MCS team
We should probably add a cWorld::SetSpawnXYZ function. If we were to add it would we also make it update the ini file?
Reply
Thanks given by:


Messages In This Thread
Respawn point after death - by Sunri5e - 02-26-2015, 12:32 AM
RE: Respawn point after death - by NiLSPACE - 02-26-2015, 12:39 AM
RE: Respawn point after death - by Sunri5e - 02-26-2015, 12:52 AM
RE: Respawn point after death - by NiLSPACE - 02-26-2015, 01:11 AM
RE: Respawn point after death - by NiLSPACE - 02-26-2015, 01:19 AM
RE: Respawn point after death - by NiLSPACE - 02-26-2015, 02:06 AM
RE: Respawn point after death - by tonibm19 - 02-26-2015, 06:00 AM



Users browsing this thread: 5 Guest(s)