02-26-2015, 08:53 PM
Hi and welcome to the forum.
- That's because MCServer doesn't use the playerdata files like vanilla does. MCServer saves all player data in a different file.
- That's probably because once again MCServer doesn't read the vanilla files. It creates a file called "world.ini", and in there you'll see that the spawn points are defined.
- The spawn chunks regenerate probably because the server choose new spawn coordinates and there were no chunks there yet.
- Really that's weird. I can't think of anything that causes that.