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		MCServer locks up when it tries to generate a chunk. The pre SSE versions of MCServer work fine, The later versions of MCServer with the SEE chunk generation work fine as long as it doesn't try to generate a chunk. The server also seems to work just fine on my linux server.
Any ideas what the cause might be?
	
	
	
	
	
 
 
	
	
	
		
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		Don't know, do you have visual studio? If so, attach the debugger and see what happens
	
	
	
	
	
 
 
	
	
	
		
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		I'll look more into it after I get the map converter working. 
	
	
	
	
	
 
 
	
	
	
		
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		I'm getting Unhandled exception at 0x00532334 in kevinmg3_debug.exe: 0xC000001D: Illegal Instruction.
The file it opens to is cNoise.cpp at this line:
__m128 cNoise::SSE_IntNoise2D( int a_X1, int a_Y1, int a_X2, int a_Y2, int a_X3, int a_Y3, int a_X4, int a_Y4 ) const
	
	
	
	
	
 
 
	
	
	
		
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		Reverting the changes fixed the problem, so I'm sure that's what it is. It seems like it only works on Intel Processors, but I thought AMD also used SSE.
Someone also told me MCServer doesn't work on 32 bit linux. I'll check on one of my virtual box installs to verify.
	
	
	
	
	
 
 
	
	
	
		
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		Don't know, I'll have to google :p