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#4
All I know is cWorld::m_Time is going twice as fast when there are two worlds (and 3x when 3 worlds, you get it) because it's a static/shared variable. This should be changed (obviously), but I don't think this is the cause of that glitch.

Unfortunately I still can't commit my stuff because I can't get squirrel to compile in Linux. I haven't tried again though, since I'm a little busy now.
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