11-10-2015, 04:03 AM
I meant a git branch containing a cmake exception that we can then merge with master once we know weather it works. I could then create a patch off the branch for testing.
Stuck with getting Cuberite to compile on FreeBSD
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11-10-2015, 04:03 AM
I meant a git branch containing a cmake exception that we can then merge with master once we know weather it works. I could then create a patch off the branch for testing.
11-10-2015, 07:52 AM
That sounds reasonable
11-16-2015, 08:10 PM
Sorry, have no time to use google translate
I'm remove old file of SQLite (project use files 2007 year). Remove Code: lsqlite3.c Code: sqlite3.c Add "-L ..." as I wrote earlier. I'm do not known is it right, but sqlite build success and I get next error Code: Scanning dependencies of target OSSupport
11-16-2015, 08:33 PM
Which commit are you building? Because that issue was fixed in commit 5049fd0 6 months ago.
Ok. I'm remove all from directory
and do: Code: git clone https://github.com/cuberite/cuberite.git And get next error: Code: [ 56%] Building CXX object src/UI/CMakeFiles/UI.dir/EnchantingWindow.cpp.o > git log: Code: commit fedbc9d162872c57b6149845867cc1f3c01b1375
11-16-2015, 08:54 PM
Please us branch master not testing, this is months old.
Thanks given by: DrMasik
11-16-2015, 08:56 PM
11-16-2015, 09:09 PM
It's buld success
Code: 5 warnings generated. And server works fine. Thank you. I will test the server version on his players Thanks given by: Seadragon91
12-04-2015, 12:09 AM
This still doesn't work. Even after xoft submitted a fix. Is always says: "No way to define ev_uint" It's a LibEvent thing
12-10-2015, 02:43 AM
It compiles fine on my virtualboxed FreeBSD 10.2, I just tried. The server even seems to run fine, but I haven't had the chance to test a client connection yet.
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