What's wrong with getting the UUID in this function?
#13
The cached MojangAPI can be used even if a player is offline (but was online at least once) while the GetUUID is used on a cClientHandle or cPlayer object meaning the player has to be online.

Really? I used it before on my WorldEdit, but I got people complaining that it didn't work: 1 2
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RE: What's wrong with getting the UUID in this function? - by NiLSPACE - 11-20-2015, 05:24 AM



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