12-01-2015, 01:47 AM
(This post was last modified: 12-01-2015, 01:50 AM by LogicParrot.)
- I am now 100% positive those bumps were made on terrain generation.
- Snowy weather gradually makes it worse, not better, by creating more bumps.
- In vanilla, this seems to never happen, neither by generation nor by snowing. The snow layer height seems to always be uniform.
- In Cuberite, snow seems to *always* be buggy, and the snow layer height is never uniform. However, the effect is gentler on mountains and much more aggressive in flat areas. It seems that snowy flat areas are rare, and this might be the reason no one reported this before.
- I used a default world.ini.
- I tested this with several worlds.
Attached: An example of the effect on a mountain. Much less bumps, but bumps nevertheless.
- Snowy weather gradually makes it worse, not better, by creating more bumps.
- In vanilla, this seems to never happen, neither by generation nor by snowing. The snow layer height seems to always be uniform.
- In Cuberite, snow seems to *always* be buggy, and the snow layer height is never uniform. However, the effect is gentler on mountains and much more aggressive in flat areas. It seems that snowy flat areas are rare, and this might be the reason no one reported this before.
- I used a default world.ini.
- I tested this with several worlds.
Attached: An example of the effect on a mountain. Much less bumps, but bumps nevertheless.