Create air world
#1
Is it possible to create clean air world?
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#2
If you're willing to create a plugin for it you can just use this:
function OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
	a_ChunkDesc:SetUseDefaultBiomes(false)
	a_ChunkDesc:SetUseDefaultComposition(false)
	a_ChunkDesc:SetUseDefaultFinish(false)
	a_ChunkDesc:SetUseDefaultHeight(false)
end

Otherwise the only possible thing I can think of it setting the ShapeGenerator to heightgen, the heightgen to Flat and the Flatheight to 0 or -1.
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#3
Thank you. I'll test and answer.
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#4
Btw there is a plugin for that, called VoidGenerator
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