Create air world
#2
If you're willing to create a plugin for it you can just use this:
function OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
	a_ChunkDesc:SetUseDefaultBiomes(false)
	a_ChunkDesc:SetUseDefaultComposition(false)
	a_ChunkDesc:SetUseDefaultFinish(false)
	a_ChunkDesc:SetUseDefaultHeight(false)
end

Otherwise the only possible thing I can think of it setting the ShapeGenerator to heightgen, the heightgen to Flat and the Flatheight to 0 or -1.
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Messages In This Thread
Create air world - by DrMasik - 01-22-2016, 09:38 PM
RE: Create air world - by NiLSPACE - 01-22-2016, 10:06 PM
RE: Create air world - by DrMasik - 01-22-2016, 10:10 PM
RE: Create air world - by Schwertspize - 01-23-2016, 04:21 PM



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