Any way to dynamically create copies of worlds at runtime?
#2
As of now, adding new worlds at runtime is impossible.

I don't know much about world copying.

Regarding your P.S: Most large servers use Bukkit. Cuberite is much faster than Bukkit, but it is not feature-complete.
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RE: Any way to dynamically create copies of worlds at runtime? - by LogicParrot - 02-25-2016, 06:23 PM
Use case? - by LogicParrot - 02-26-2016, 05:17 AM
RE: Use case? - by dackage - 02-26-2016, 03:23 PM



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