Any way to dynamically create copies of worlds at runtime?
#5
Regarding "much faster", are there any benchmarks that cuberite is really faster? Smile
I can say that the redstone simulator in vanilla is faster.
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RE: Any way to dynamically create copies of worlds at runtime? - by Seadragon91 - 02-26-2016, 02:03 AM
Use case? - by LogicParrot - 02-26-2016, 05:17 AM
RE: Use case? - by dackage - 02-26-2016, 03:23 PM



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