09-13-2016, 07:25 AM
Use a cLineBlockTracer to find the block coords when the client doesn't give you any.
Impossible to prevent bucket item use
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09-13-2016, 07:25 AM
Use a cLineBlockTracer to find the block coords when the client doesn't give you any.
09-14-2016, 11:00 PM
(This post was last modified: 09-14-2016, 11:13 PM by PureTryOut.)
Well that worked. I still find it weird though, even more so because when using a lighter it's only called once... Currently my method feels more like a hack but ooh well, it does the job.
What I ended up with: Code: function OnPlayerUsingItem(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ, BlockType, BlockMeta)
09-15-2016, 12:03 AM
@xoft didn't you do some work on the OnPlayerPlacingBlock and OnPlayerBreakingBlock hooks I thought it detected water and lava placements now.
09-15-2016, 08:00 AM
I honestly don't remember.
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