10-29-2016, 04:05 AM
You should put it wherever you want the task to be started - if it is by a reaction to a player command, then the player command handler is the right place. If it should be done, say, if a player is killed, then the HOOK_KILLED is the right place.
As for the current world, "current for whom?" Each player has a world assigned to them, accessible via cPlayer:GetWorld(). Similarly, entities have a cEntity:GetWorld().
As for the current world, "current for whom?" Each player has a world assigned to them, accessible via cPlayer:GetWorld(). Similarly, entities have a cEntity:GetWorld().