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		If I have ChunkX and ChunkZ, how do I get their world coords?
Can I multiply them by 16 to get the start of the chunk? And add 16 to get the end of the chunk?
	
	
	
	
	
 
 
	
	
	
		
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		Multiplying by 16 should work just fine.
	
	
	
	
	
 
 
	
	
	
		
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		Assuming chunk 0,0 is from 0,0 to 15,15
Then chunk 1,0 would be from 16,0 to 31,15 
And chunk n,m would be at n*16,m*16 to n*16+15,m*16+15
So actually you multiply by 16 to get the begin and add 15 to the begin to get the last one.