09-07-2017, 10:28 PM
"Stored in the plugin's DB" is an interesting point for me... so if I create these stats/classes for players' characters, these things will have to be stored in a plugin database? I was wondering where the info would be stored. In the mud context, I think every character had a player file (pfile). I was poking around looking at the API documentation yesterday. I sort of understand stuff... but I'm not super clear on how you create/add things.
To your question about how it would interact with multiworlds, that's one of the things that I really like about Cuberite from the start, the support for multiworlds means there can be lots of portals and planes and zones and etc etc. I'd like to see the LimitWorld plugin get a little more robust, so that some of the zones/worlds could be pretty small-ish. But for the stats/classes/equipment part, I expect that will be constant throughout the server for all worlds for a given player.
To your question about how it would interact with multiworlds, that's one of the things that I really like about Cuberite from the start, the support for multiworlds means there can be lots of portals and planes and zones and etc etc. I'd like to see the LimitWorld plugin get a little more robust, so that some of the zones/worlds could be pretty small-ish. But for the stats/classes/equipment part, I expect that will be constant throughout the server for all worlds for a given player.