01-25-2012, 12:44 AM
(01-24-2012, 10:58 PM)FakeTruth Wrote: You're right, there isn't much running in separate threads. A while ago I made chunks generate on a different thread, but it broke things, it created deadlocks, crashes and other bugs and I don't know why If you have experience with multithreading it would be great if you could take a lookOk. I have some experience with SIMD multithreading. I think openmp will be good solution here.
There is some little problem with testing. How do you test performance of your server? My test server take only 5-10% of processor and it will be impossible to observe acceleration. I cannot create more clients. Are there any test worlds, or good server commands for it?