01-15-2018, 09:58 AM
I have a Cuberite installation set up and running on my Linux server. Everything seems to work properly except for modifying the spawn point in world.ini. No matter what I choose for the SpawnPosition values, the server throws the following error on every start up:
Occasionally, I also receive the following error:
The relevant sections in world.ini are as follows:
I am not sure if this is possibly relevant, but when executing "/kill" in-game, my character dies and respawns at the incorrect spawn point (I.e., (0, 168, 0)) but when executing "/spawn" my character is instead moved to correct spawn point (i.e., (-18, 64, -79)).
Furthermore, the spawn point I desire to set is inside a structure I have built. Are there clearance requirements on the spawn point?
I am hoping I have missed something simple, but could use some help.
Thank you.
Code:
Did not find an acceptable spawnpoint. Generated a random spawnpoint position at {0.00, 168.00, 0.00}
Occasionally, I also receive the following error:
Code:
Bad block entity, missing the coords. Will be ignored.
The relevant sections in world.ini are as follows:
Code:
[SpawnPosition]
MaxViewDistance=32
X=-18
Y=64
Z=-79
PregenerateDistance=20
[SpawnProtect]
ProtectRadius=100
I am not sure if this is possibly relevant, but when executing "/kill" in-game, my character dies and respawns at the incorrect spawn point (I.e., (0, 168, 0)) but when executing "/spawn" my character is instead moved to correct spawn point (i.e., (-18, 64, -79)).
Furthermore, the spawn point I desire to set is inside a structure I have built. Are there clearance requirements on the spawn point?
I am hoping I have missed something simple, but could use some help.
Thank you.