04-04-2018, 09:37 AM
(04-03-2018, 09:41 PM)the1robert Wrote: I can confirm the issue where there are too many wolves around. And I have seen the issue where a client will timeout and then be unable to log back in because the server still shows them to be logged in.The player timeout issue should be fixed in the latest version. Were both clients in survival mode?
However, the other issues I have not experienced. My chunks seem to load reasonably quickly. Especially considering what I'm running the server on, it's really impressive that it works as well as it does.
I am running two servers, both the same version built on 03-20-2018 on Android (LG Optimus Zone™ 3) and on Linux (Raspberry Pi 1 Model B) from the build-server. It was the latest build at the time I set them up.
(from commit id: approx: 1991a5b0e6a220a37e42c91e8448f4e7a786b767 built at: approx: 2018-03-20 10:44:30 +0100)
My client version is 1.12.2
Edit:
I just did a test with two clients logging on and off in the same area. 3 out of 5 times one person couldn't see the other.