08-24-2020, 05:23 PM
(08-24-2020, 01:13 AM)tigerw Wrote: That is a good point, I guess if using terrain-first generation it could do a noise query at one point in the other chunk to figure out height.
Keep in mind we're not generating the height anymore but the shape. From that shape the height is retrieved. I believe the shape is actually generated much smaller and later upscaled to fit an entire chunk, so you might have to generate the entire shape of adjacent chunks.