Villages and changes in 1.14
#4
For me, implementing a specification isn't overly exciting, the specification being the MC wiki; bearbin once bemusedly noted that most of the core contributors don't actually play the game, and for me I'm certainly more interested in the "server" part of Minecraft server. I'm currently working on refactoring and it's nice seeing "ugly" code or a "bad" design get straightened out. But these changes won't improve the end-user experience or bring anything new.

Afterwards I hope to add protocol support for new versions. I'm reasoning that players largely upgrade to newer versions and switching versions using the launcher is friction, so being able to connect takes close to top spot on the priority list.

I personally lack the motivation and discipline to start from the beginning and make sure everything is implemented, and in the case of the world generator, the knowhow too. However other contributors are adding new features as you say, but it'll be slow going.
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Messages In This Thread
Villages and changes in 1.14 - by 12xx12 - 09-22-2020, 01:56 AM
RE: Villages and changes in 1.14 - by bearbin - 09-22-2020, 01:59 AM
RE: Villages and changes in 1.14 - by PureTryOut - 08-26-2021, 07:04 PM
RE: Villages and changes in 1.14 - by tigerw - 09-01-2021, 04:49 AM
RE: Villages and changes in 1.14 - by Mathias - 09-03-2021, 11:20 AM



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