02-18-2021, 06:26 PM
Hello,
I'm running a small Server with minigames and I need a way to fill the layers of my spleef game after it has been played. I originally thought that I could just use /fill but I found out that that doesn't work because it isn't implemented yet. My idea is simple: /fill but as a plugin. There is one problem though: I've never coded in lua before. I have a bit of experience in Python and Bash but thats about it. I did a bit of research but all I could find was the "SetBlock" Function but I don't know how to make an command, get arguments and get it working with command blocks. Can anybody help me with that?
I'm running a small Server with minigames and I need a way to fill the layers of my spleef game after it has been played. I originally thought that I could just use /fill but I found out that that doesn't work because it isn't implemented yet. My idea is simple: /fill but as a plugin. There is one problem though: I've never coded in lua before. I have a bit of experience in Python and Bash but thats about it. I did a bit of research but all I could find was the "SetBlock" Function but I don't know how to make an command, get arguments and get it working with command blocks. Can anybody help me with that?