04-12-2021, 11:30 PM
(This post was last modified: 04-12-2021, 11:32 PM by _XxFedexX_.)
(04-12-2021, 09:07 PM)NiLSPACE Wrote: You can do it with this code:
local blocktype = world:GetBlock(player:GetPosition():addedY(-1));
I get error attempt to index local 'PlayerWorld' (a nil value)
with this code:
33 function testBlock(aPlayer, OldPosition, NewPosition)
34 local PlayerWorld = OldPosition.world -- I get error here
35 local block = PlayerWorld:GetBlock(aPlayer:GetPosition():addedY(-1))[/font]
36 end
And thank you for your support!